nostradumbass

I'm Abe, and I discovered two important things.

  1. Writing TTRPG stuff is great if you suck at writing endings but you're pretty good at coming up with characters, locations, and settings. Endings are for the players' to figure out. Loophole, nailed it.

  2. If you make a game company with your friend A. Jordan Dewitt, you can then PAY artists to interpret the weird stuff you write, and you get to look at it.